April 21, 2007: Stevens computer science department hosted the New Jersey chapter of the International Game Developers Association's (IGDA) first Game Decon(struction) event. Sean Scott, Producer at 2K, introduced Prey, a next generation first-person shooter, and discussed the development process, key features, and his role on the project.
A team of first-person shooter experts including nFusion Producer Nick Smolney, Kaos Studios Senior Graphics Engineer Adam Hunter, and others analyzed the design process, discussed elements of the design, and evaluated development decisions. Students were given box copies of the game and played LAN matches. The gaming industry is set to overtake the film industry in terms of its share of the entertainment market, and the meeting included discussioni of where gaming technology was developing, for example in increased use of artificial intelligence.
The meeting was the first in a new relationship being forged between Stevens and the NJ/NY game development community. The IGDA will continue to have Game Decon events at Stevens as well as other fun, interactive activities.
The meeting was hosted by Professor George Kamberov of the computer science department. Professor Kamberov has developed an undergraduate concentration in computer games that is popular among many computer science undergraduates. Professor Kamberov is the leader of the Computer Visualization Laboratory at Stevens, which does research in computer vision and visualization.